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Ejabberd write directly to mam database
Ejabberd write directly to mam database







ejabberd write directly to mam database
  1. EJABBERD WRITE DIRECTLY TO MAM DATABASE HOW TO
  2. EJABBERD WRITE DIRECTLY TO MAM DATABASE CODE
  3. EJABBERD WRITE DIRECTLY TO MAM DATABASE PASSWORD

I just created an account there and can confirm: registering via 0ad works, login via 0ad doesn't. Right now this ejabberd instance is publicly available and everybody can create accounts there and connect to it.

EJABBERD WRITE DIRECTLY TO MAM DATABASE PASSWORD

16:30:07.161255+00:00 (tcp|) Opened c2s session for is what ejabberd admin page shows in users panel.īy using other XMPP client like Pidgin, I can create account and login, chat there.īut as the game uses encrypted password by itself, so I can't use the account create by game in other xmpp client as password is regarded incorrect. This is ejabberd log statements, I disabled TLS in authetication. I have configured ejabberd on aws ec2 instance.Īs I said, I can register new account in game and after I try to connect, the game keep says "connecting.", but ejabbered log and web admin says the account is connected and online. Smaller numbers speed up joins but also become less stable. To help you further we'd need some more information, like the 0ad configuration options you used, screenshots of the problem and a debug log from ejabberd. What won't work without the bots is hosting games and rating of games, but connecting to the lobby and chatting there doesn't need the bots. Even without the bots you should be able to enter the multiplayer lobby. Your problem must be related to the ejabberd setup or 0ad configuration.

EJABBERD WRITE DIRECTLY TO MAM DATABASE HOW TO

Please let me know how to fix this issue.Īt that point the bots play no role yet, so you can ignore everything related to the bots.

EJABBERD WRITE DIRECTLY TO MAM DATABASE CODE

There isn't any postgresql db handler on my model and both source code of game and multiplayer lobby-bots don't contain any one of above strings.Īlso, the weird thing is that github repo name is just "lobby-bots", not "lobby", which means entire name of system I guess there is one more component to be installed for proper work of multiplayer lobby on my side. It only sens response when the username and password are incorrect or unregister account is used. In existing 0 A.D game's multiplayer lobby, it sends response after the player connected to lobby.īut my server doesn't.

ejabberd write directly to mam database

In ejabberd log, it also says new connection is opened.

ejabberd write directly to mam database

Why I think like this is because the account which I used is displayed as online status in ejabberd web admin, but not in the game. Login dialog keeps saying "connecting." after the connection is established. But I can't login with created account in the game. I can register new account to multiplayer lobby, so I can confirm this in ejabberd admin page also. I've been trying to configure multiplayer lobby on my server, but I have some problems.Īccording to the guide of installation of lobby bots here, I've configured ejabberd 22.05(latest) and executed xpartamupp.py and echelon.py scripts.Īnd I've replaced original lobby options such as room name, lobby url, etc according to new lobby server.Īt this point, I have following problems.









Ejabberd write directly to mam database