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Mass effect 2 best armor
Mass effect 2 best armor








mass effect 2 best armor

However, each playstyle may call for different features, and weapon loadout is ultimately up to player preference. Shotguns are generally not advised for Sentinels, as it becomes more difficult to fight at close range without the abilities of a Soldier or Vanguard. Some Sentinel players may also prefer using Sniper Rifles to fight from further back. Assault Rifles are versatile weapons that are effective against all enemies and defenses and from mid-range, where Sentinels tend to be best positioned. Sentinels start with Pistols in Mass Effect 1 and typically start with Heavy Pistols, SMGs, and Heavy Weapons in Mass Effect 2 and Mass Effect 3. Many fans who choose Sentinel elect to use Assault Rifles. Offensive Mastery: Increases Shepard's weapon and power damage, reputation, and carrying capacity.Fitness: Increases Shepard's health, shields, and melee damage Increases squadmate health and shields.Lift Grenade: Sends enemies flying and deals high damage.Overload: Shuts down enemy barriers and shields Deals damage against synthetic enemies Can jump between enemies at higher levels  Can be used on fuel tanks and other containers for greater environmental damage.Cryo Blast: Freezes targets after a few seconds on impact  Can be Detonated using other Sentinel abilities.Warp: Decreases enemy damage protections, stops health regeneration, and weakens armor Detonates power combos Especially useful with the Detonate evolution.

mass effect 2 best armor

Throw: Knocks enemies back, often over ledges Even more powerful when combined with Pull and evolved to Recharge Combo at rank 5.Tech Armor: Key Sentinel ability that generates a suit of armor made from energy that boosts shields Remains active until destroyed Must be detonated manually in Mass Effect 3 Imposes a significant power cooldown penalty when active.Specter Training: Increases health, adds the Unity ability to revive squadmates, and provides a bonus to damage, power duration, and accuracy.Neural Shock: Induces paralysis and deals toxic damage to organic enemies.Medicine: Unlocks the Neural Shock ability Lowers the cooldown time on medi-gel most useful with the Medic specialization.First Aid: Increases the amount of health restored by medi-gel only requires enough points to unlock Medicine to be effective.

mass effect 2 best armor

  • Overload: Damages and takes down shields Can be used on fuel tanks and other containers for greater environmental damage.
  • Electronics: Unlocks the Overload Ability Allows Shepard to unlock crates, salvage probes, and repair the Mako helps eliminate enemy shields and provides a shield bonus to Shepard.
  • Sabotage: Overheats enemy weapons, including geth armatures and turrets.
  • mass effect 2 best armor

    Decryption: Unlocks the Sabotage ability that overloads enemy weapons and prevents them from firing makes it easier to unlock doors and containers.Stasis: Stun enemies and take them out of a fight for a moment Stunned enemies are temporarily impervious to damage Most effective with the Bastion specialization.Barrier: Adds additional shields on top of those added with Basic Armor.Lift: Floats a group of enemies in the air, making them vulnerable.Throw: Knocks enemies back, preventing them from firing and making them vulnerable heavier enemies require more force, which take more skill points in this ability.










    Mass effect 2 best armor